I am running a D&D 5e campaign and in session 1 my players ran into "The Jester". It was an inspiring encounter that the players will write about themselves over at RPG Geek.I got down and spent a few hours doing a portrait of the Jester.
Author: dandare2050

Hex Crawls as Mega-dungeons – Part 3
Back to Part 1 There and Back Again So a lot of the hexes at the 2 mile per hex scale don't have a detailed map at the third of a mile per hex scale. What do we do about that? Right now? Nothing. Except for when people are approaching Badun's dungeon, you can quite …

Low Prep Traveller : Sector-ish Example
( This was posted to my Patreon account in 2016 but belongs here now. ) This is an example of the level 2 detail for the low prep, rich Traveller campaign building system. The Yuan Sub Sector is on the spinward end of the Free Terran Confederation. Note that I am using a 3d, 10 …

Hex Crawls as Mega-dungeons – Part 2
Back to Part 1 Scaling Up The map we created in the last article is the area outside the dungeon that you have been running. It's reasonable to detail that locale. We will revisit this scale a little later. But we aren't doing this everywhere, promise. Where do the players come from when visiting the …

Hex-crawls as Mega-dungeons – Part 1
Dungeons have been the foundation of D&D play since its inception, providing some valuable features. There is the ability for the novice DM to draw some rooms and connections, populate the rooms with some random monsters and treasure, each isolated from the other, and then run a successful beginner game. There is the value of …
Encounter Summoning
When running a role playing game one of the major tasks for the game master is to bring encounters to the players. Here is my summary of the various methods I have used over the years. Random This is an improvised encounter method. The original and simplest of all methods, also very low prep. You …

All Us Gamers
Ok, its been a while since I posted here. Its not my fault. The dog ate my homework. There was a police raid. Australia is on fire. A volcano erupted. ITS NOT MY FAULT. Well, it is a bit, but I have also been beavering away on a new role playing game. All Us Gamers. …
Challenge Crawls
A generic game structure that sits between combat mechanisms and crawl mechanisms (space, hex, dungeon, urban)

6 x 6 scalable Hex Maps
I have created a couple of pdfs for 6 x 6 hexagon map blanks that can "jigsaw" together to create higher scale maps. Their initial purpose is for use with Traveller or Cepheus Engine but they can be used with any game that needs scalable hex maps. https://www.patreon.com/posts/18072516

Public Open Table Basics
These concepts are built from Justin Alexander's Open Table Manifesto and over a year of practical application. The aim of the open table format is for casual play by the participants. People may show up for a session, play, and then may show up to the next or not. The public sessions are regular but …