A generic game structure that sits between combat mechanisms and crawl mechanisms (space, hex, dungeon, urban)
Tag: PlayerAgency
Fear of Psychics
"Something Wicked This Way Comes" can be a good way to start an adventure. But what happens when the "something wicked" is the person you admire and look to for help? I found the horrors of Call of Cthulhu and its sanity loss mechanism to have been the most viscerally scary role playing system I …
The Evil They Do
Good guy and bad guy Non Player Characters in role playing games As a game master I am always looking for techniques that help me build rich experiences that provide opportunities and meaningful choices for my players. The most prominent of these are the ones that let me develop a full cast of non-player characters …