A generic game structure that sits between combat mechanisms and crawl mechanisms (space, hex, dungeon, urban)

6 x 6 scalable Hex Maps
I have created a couple of pdfs for 6 x 6 hexagon map blanks that can "jigsaw" together to create higher scale maps. Their initial purpose is for use with Traveller or Cepheus Engine but they can be used with any game that needs scalable hex maps. https://www.patreon.com/posts/18072516

Public Open Table Basics
These concepts are built from Justin Alexander's Open Table Manifesto and over a year of practical application. The aim of the open table format is for casual play by the participants. People may show up for a session, play, and then may show up to the next or not. The public sessions are regular but …

Crawlspace Attractions : Introduction
How do you build a campaign? Can you generate all or most of it on the fly? If you play with whoever shows up in a casual, open table style, then how do they get started on an adventure and how do extended adventures get resolved by different groups? What is the nature of “the …

Constructing an Open Table Campaign for D&D 5e: An update
Back to Part 3 We are up to session 12, we have two dungeon masters running regularly (Andras is running the Trivale domain next door to Polemar), we have two new dungeon masters in training, we had 16 players at the last session and 6 others with characters who didn't happen to show up that …
Continue reading Constructing an Open Table Campaign for D&D 5e: An update

Constructing an Open Table Campaign for D&D 5e part 3
Back to Part 2 Spoiler Alert: If you are a player in the open table games you should not read this if you do not wish to spoil any sense of suspense, or to lesson the enjoyment of revelation during exploration. You have been warned. The big day for the first public flight of this …
Continue reading Constructing an Open Table Campaign for D&D 5e part 3

Constructing an Open Table Campaign for D&D 5e part 2
Spoiler Alert: If you are a player in the open table games you should not read this if you do not wish to spoil any sense of suspense, or to lesson the enjoyment of revelation during exploration. You have been warned. Following on from Part 1 the next step was to work out some specifics …
Continue reading Constructing an Open Table Campaign for D&D 5e part 2

Constructing an Open Table Campaign for D&D 5e part 1
Spoiler Alert: If you are a player in the open table games you should not read this if you do not wish to spoil any sense of suspense, or to lesson the enjoyment of revelation during exploration. You have been warned. This year I am creating a campaign for Dungeons and Dragons 5th edition that …
Continue reading Constructing an Open Table Campaign for D&D 5e part 1
Low Prep RPG Philosophy
How to go about prepping less and playing more.
Low Prep Traveller Factions : Basics
This is a Low Prep RPG Philosophy article. The article on Low Prep, Rich Traveller Campaigns : A Game Structure Overview gave a framework for building the physical and broad political layout of a campaign This article begins to clothe that space with NPC groups that are doing things. What is a Faction? A group …